Bengaluru, July 24 (SocialNews.XYZ) The Directorate of Enforcement (ED) has provisionally attached movable and immovable assets worth approximately Rs 1,906 crore belonging to Bengaluru‑based Gameskraft Technologies Pvt. Ltd., its shareholders and associated entities in connection with an alleged money laundering case linked to online real‑money gaming platforms, including RummyCulture, the agency said on Friday.
The platforms reportedly had a combined user base of nearly 3 crore across India.
According to the ED, around Rs 1,035 crore was spent on marketing and promotional campaigns, including bonuses, referral incentives, free tournament entries and other rewards aimed at encouraging continuous gameplay and higher deposits.
The agency further alleged that dormant users, including those who had suffered significant losses, were targeted through cash credits, push notifications, SMS campaigns and telemarketing efforts to lure them back to the platforms.
The attachment was made under the Prevention of Money Laundering Act (PMLA), 2002, through a Provisional Attachment Order dated July 22, 2026, as part of an investigation into the alleged generation and laundering of proceeds of crime derived from cheating online rummy players.
The attached assets include bank balances, fixed deposits, mutual funds, convertible notes, equity shares, a farmhouse, and several residential and commercial properties held by Gameskraft shareholders, their family members, private family trusts and associated entities.
The money laundering probe stems from multiple FIRs registered by law enforcement agencies in Telangana under provisions of the Bharatiya Nyaya Sanhita, 2023, for alleged cheating offences, which are scheduled offences under the PMLA.
The ED had earlier conducted searches at Gameskraft’s offices and the residences of its directors and key employees between May 7 and May 13, 2026, and again between June 20 and June 21, 2026. During the raids, investigators seized documents, digital devices and electronic records that the ED said provided crucial evidence.
Investigations revealed that Gameskraft Technologies Pvt. Ltd. and RummyTime Technologies Pvt. Ltd. operated online real‑money gaming platforms, primarily rummy games and tournaments, under brands such as RummyCulture, RummyPrime, Playship and RummyTime.
The ED alleged that a significant number of users were from states where online real‑money gaming is prohibited, including Telangana, Andhra Pradesh and Tamil Nadu. The companies are accused of earning substantial revenues by charging platform commissions ranging between 10 per cent and 15 per cent on users’ staking and wagering amounts.
In a significant finding, the agency alleged that the companies deployed automated programmes, or “bots,” to play against users without their knowledge or consent despite representing their platforms as fair and free from automated players. The use of bots reportedly resulted in substantial losses for players while generating illegal proceeds for the companies.
Investigators also claimed the firms employed aggressive and addictive user acquisition and retention strategies. The companies allegedly imposed withdrawal charges ranging from 5 per cent to 10 per cent and encouraged users to convert withdrawable balances into non‑withdrawable “Game Cash” through promotional offers.
According to the ED, the proceeds of crime were subsequently layered and integrated through dividend payments and share buybacks before being invested in mutual funds, bonds, equity shares and high‑value movable and immovable assets, including properties held through family trusts and associated entities.
Earlier in the investigation, the ED had frozen movable assets worth approximately Rs 495 crore under Section 17(1A) of the PMLA, besides seizing Rs 11 lakh in cash and around 2.30 kg of gold and diamond jewellery, including bullion.
With the latest attachment, the total value of assets attached, frozen and seized in the case has reached approximately Rs 2,401 crore. The ED said further investigation is underway.
Source: IANS
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